Cat Herder V1 Released!
It’s been a few weeks since I blogged about Cat Herder, my latest web game, but over the holiday break I plugged up the last few features missing and decided it was time to "release" it, and by release, I mean set the version number to 1 and see what happens next.
Since my last post in June, I’ve made a few small changes here and there, but the biggest updates in this last release revolve around the cats, and how you get more of them. As I mentioned in my previous posts, I wasn’t really sure about making cats "purchasable", that just didn’t feel right. Instead, I went with a system that kind of works like levels in a RPG.
The more purrs you get (which... more →
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